Files
EstivaPark/ra-tool.ps1
2026-02-24 14:42:58 +07:00

91 lines
2.7 KiB
PowerShell

param(
# Parameter help description
[switch]
$buildproject,
[switch]
$cookproject,
[switch]
$updateproject,
[switch]
$updatecode,
[switch]
$genproject,
[switch]
$cleancode
)
$enginedir = "C:\epic\UE_5.6"
$builddir = ".\build"
if(!(Test-Path -Path $builddir)){
New-Item $builddir -ItemType "directory" -Force
}
$builddir = Resolve-Path $builddir
# $defaultmap = "0_TTG_Legacy.umap"
$projectfile = Get-ChildItem . -Filter "*.uproject"
$projectfilepath = Resolve-Path $projectfile
$projectname = (Get-Item $projectfilepath ).Basename
$f7z = "$env:ProgramFiles\7-Zip\7z.exe"
if(-not (Test-Path $f7z)){
throw "7z not found $f7z"
return
}
Set-Alias 7zip $f7z
function GenProj (){
Invoke-Expression "$enginedir\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.exe -projectfiles -project=$projectfilepath -game -rocket -progress -engine -VSCode"
}
function BuildProj() {
Invoke-Expression "$enginedir\Engine\Binaries\Win64\UnrealEditor-Cmd.exe $projectfilepath -run=cook -targetplatform=Windows -iterate -CookAll"
Invoke-Expression "$enginedir\Engine\Binaries\DotNET\AutomationTool\AutomationTool.exe -ScriptsForProject=$projectfilepath BuildCookRun -project=$projectfilepath -noP4 -clientconfig=Shipping -serverconfig=Shipping -nocompile -nocompileeditor -installed -ue4exe=$enginedir\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -utf8output -platform=Win64 -build -skipcook -compressed -stage -deploy -stagingdirectory=$builddir"
}
function CookProj() {
Invoke-Expression "$enginedir\Engine\Binaries\Win64\UnrealEditor-Cmd.exe $projectfilepath -run=cook -targetplatform=Windows -iterate -CookAll"
}
function UpdateProj() {
Invoke-Expression "$enginedir\Engine\Binaries\Win64\UnrealEditor-Cmd.exe $projectfilepath -run=cook -targetplatform=Windows -iterate -CookAll"
Robocopy.exe .\Saved\Cooked $builddir /XO /S
}
function ConvertMapToWorldPartition {
param (
[string]
$map
)
Invoke-Expression "$enginedir\Engine\Binaries\Win64\UnrealEditor.exe $projectfilepath -run=WorldPartitionConvertCommandlet $map -AllowCommandletRendering"
}
function UpdateCodeOnlyProj() {
Robocopy.exe .\Binaries\Win64 "$builddir\Binaries\Win64" /XO /S "$projectname*.exe"
}
function CleanCode() {
$ls = Get-ChildItem .\Plugins
foreach ($item in $ls) {
Remove-Item ".\Plugins\$item\Intermediate" -Recurse
Remove-Item ".\Plugins\$item\Binaries\Win64" -Recurse
}
}
function ZipBuild(){
7zip a -r ".\zip\$projectname.7z" "$builddir\*" -mx=9 -v2000m
}
if($buildproject){
BuildProj
}
if($updateproject){
UpdateProj
}
if($updatecode){
UpdateCodeOnlyProj
}
if($cleancode){
CleanCode
}
if($cookproject){
CookProj
}
if($genproject){
GenProj
}